Game art outsourcing for studios that ship

Senior-led 2D and 3D art for PC, console, mobile and VR: characters, creatures, environments, concept art, animation and real-time hair. Our artists have contributed to Back 4 Blood, Predator: Hunting Grounds and Skull and Bones.

  • NDA before any files are shared
  • Engine-tested in Unreal and Unity
  • Reply within one business day

Trusted by studios and publishers worldwide

Worldmakers logo
Turtle Rock Studios logo
Obsidian Entertainment logo
Frontier Developments logo
Meta logo
Pathea Games logo
Rivet Games logo
BBC Media logo

Game art services, end to end

One partner for the whole asset pipeline, from the first silhouette to engine-ready files.

Realistic 3D character render of King Arthur by Hexar Studios

3D Character Art

Heroes, NPC rosters and AAA-ready characters

Game-ready creature model Marshal Mort

Creature Design

Anatomy-first monsters, beasts and bosses

3D environment art of an Egyptian-themed museum hall

3D Environment Art

Modular kits, hero locations and biomes

Environment concept painting by Hexar Studios

Concept Art

Characters, worlds and key art that lock direction

Giant creature prepared for game animation

Game Animation

Locomotion, combat, creature and cinematic motion

Real-time hair card groom on a female character

Real-Time 3D Hair

Hair cards, grooms, beards and fur

Hard surface giant robot model

Hard Surface Art

Weapons, vehicles, mechs and props

Detailed prop model used for technical art and optimization

Technical Art

Shaders, LODs, optimization and engine setup

Contributions to shipped titles

We work as an embedded art partner for publishers and developers. A few of the games our team has contributed to:

Back 4 Blood key art

Characters · Creatures

Back 4 Blood

NPC heads, civilians and infected for Turtle Rock Studios

Predator: Hunting Grounds key art

Characters · Weapons

Predator: Hunting Grounds

30+ playable characters and weapon sets for IllFonic

Skull and Bones key art

Characters · Hard surface

Skull and Bones

Character models, heads and ship assets for Ubisoft

Ghostbusters: Spirits Unleashed key art

Characters · Creatures

Ghostbusters: Spirits Unleashed

Ghost and character design with IllFonic

219

Happy clients

9+

Years in game art

200+

Projects delivered

150+

Artists and team members

Giant Robot – game art by Hexar Studios

Built for production, not just portfolios

Art that works in your pipeline the first time.

Senior-led teams

A lead artist with shipped credits runs every project.

Engine-tested delivery

Checked in Unreal, Unity or your engine before handoff.

NDA and IP protection

NDA first. IP transfers to you on payment.

Clear milestones

Written scope, staged reviews, two revision rounds.

From brief to engine-ready in four steps

Brief and NDA

Share references, art bible and target specs under NDA. We ask the questions that prevent rework later.

NDA · questions · reference board

Scope and test

A written scope, timeline and fixed quote. Optional paid test asset so you can judge quality first.

Scope · quote · test asset

Production and reviews

Reviews at blockout, sculpt, texture and final, with two revision rounds per milestone.

Weekly WIP · review calls

Engine-ready delivery

Files tested in your engine, named and foldered to your pipeline, with LODs and source files.

FBX / USD · textures · source

Art support for every kind of game team

Female Assassin – game art by Hexar Studios

AAA studios

Overflow capacity for hero characters, NPC rosters and environments that must meet console and PC quality bars.

Stylized Female Warrior – game art by Hexar Studios

Indie developers

Flexible, milestone-based support so small teams can ship with a consistent, professional look.

Stylized Car – game art by Hexar Studios

Mobile studios

Optimized, tight-budget assets and stylized art that reads clearly on small screens.

Giant Robot – game art by Hexar Studios

AR and VR studios

Low-draw-call characters and environments that hold up from every angle in a headset.

Stylized Character Showcase – game art by Hexar Studios

Live-service games

Seasonal characters, cosmetics and props delivered on a predictable content cadence.

Wyvern – game art by Hexar Studios

Film and animation

Cinematic props, environments and digital doubles for series, films and trailers.

What producers say about working with us

Characters arrived optimized for our pipeline, and every milestone landed on time.

Placeholder testimonialArt Director, PC and console studio

Realistic 3D character by Hexar Studios

The assets dropped into Unreal Engine with almost no fixes on our side.

Placeholder testimonialLead 3D Artist, indie studio

Creature model by Hexar Studios

Consistent quality across a large batch, and they understood our technical limits.

Placeholder testimonialOutsourcing Producer, live-service game

Wyvern creature by Hexar Studios

Have an art brief, a style guide or just an idea?

Send it over. We reply within one business day with questions, a scope and a quote.