Stylized Female Warrior – game art by Hexar Studios

Game art for indie developers

Flexible, milestone-based help so a small team can ship with a consistent, professional look, without hiring a full art department.

  • Fixed price per milestone
  • Start with one hero asset
  • Same team from concept to final

What indie teams need from an art partner

01

A clear look, early

Concept art and style frames that lock your visual direction before production money is spent.

Stylized Character Showcase – game art by Hexar Studios

02

A budget you can plan around

Fixed prices per milestone and a written scope, so there are no surprise invoices.

Stylized Well – game art by Hexar Studios

03

One partner for many asset types

Characters, environments and props from the same team, so everything in your game feels like it belongs together.

Stylized Weapon Showcase – game art by Hexar Studios

Services for indie developers

Apocalyptic Girl – game art by Hexar Studios

Concept Art

Direction, sheets and key art

Female Assassin – game art by Hexar Studios

3D Character Art

Heroes, NPCs and full rosters

Louvre – game art by Hexar Studios

3D Environment Art

Kits, hero locations and biomes

Dragon cinematic animation frame by Hexar Studios

Game Animation

Gameplay and cinematic motion

Selected work for indie developers

A few pieces from our portfolio. Click any image to see it full size.

Stylized Character Showcase – game art by Hexar Studios

Ready to give your game a consistent look?

Send the brief today. You get a written scope, timeline and fixed quote within one business day, under NDA.

Indie game art questions, answered

Not covered here? A 20-minute call with a lead artist usually answers the rest.

Do you work with indie budgets?

Yes. We scope work in milestones, so you can start with what matters most, such as a hero character or a key environment, and add more as funding allows.

Can you help define our art style?

Yes. Our concept artists can explore a few directions and turn the one you pick into a style guide the rest of production follows.

Do you sign NDAs with small teams?

Always. Every project starts with an NDA, whatever the size of the studio.

Can you meet our publisher’s technical requirements?

Yes. Share the publisher’s specs and we build to them, including poly budgets, naming and file formats.

What producers say about working with us

Characters arrived optimized for our pipeline, and every milestone landed on time.

Placeholder testimonialArt Director, PC and console studio

Realistic 3D character by Hexar Studios

The assets dropped into Unreal Engine with almost no fixes on our side.

Placeholder testimonialLead 3D Artist, indie studio

Creature model by Hexar Studios

Consistent quality across a large batch, and they understood our technical limits.

Placeholder testimonialOutsourcing Producer, live-service game

Wyvern creature by Hexar Studios

Let us help your indie game look its best

Tell us about your game and budget. We reply within one business day with options that fit.